Place 'TexMod.exe' and 'texmod.bat' in the '. Origin Games Mass Effect 3 Binaries Win32' folder. Launch 'texmod.bat' and follow the instructions in the prompt in the correct order to go through the entire renaming process. When done, you can use texmod normally. Lash is a biotic power in Mass Effect 3's single-player and multiplayer modes. Latch this biotic field onto enemies to jerk them towards you, doing massive damage in the process. Recharge Speed: 6 sec, Damage: 150, Force: 1200 N. Nov 24, 2016 Mouse problems (Texmod With ME3) - posted in General Mass Effect 3 Discussion: Im not sure if this is the right place for my problem. If so, Im sorry! I dont know where to turn, so I decided to try it out here. Ive been using texmod for about 3 years now with no trouble at all! Today, whenever I open ME3 with texmod my mouse isnt working correctly. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu.
ME3 Explorer Texmod Photoshop or another editing software
The Basics:
There are actually two different ways to go about modding textures in Mass Effect (and any other video game, really). You can use Texmod to create a temporary texture replacer (.tpf) or you can go into the program files and mess around with the base files (using ME3 Explorer, in this case). There are pros and cons to each
Texmod Pros – it’s temporary so you can’t mess up your game Cons – it makes your game take longer to load (just at startup, not throughout the whole game)
Manual Replacement Using ME3 Explorer Pros – you don’t need to use Texmod to run your game Cons – if you mess up, it’s harder to fix (but just be careful, you should be fine)
1. Extract the desired texture 2. Edit the texture using Photoshop 3. Replace the old texture with the new one
Simple, right? Ok, keep going:
STEP 1. Extract the Desired Texture
The Basics:
How To Use Texmod Mass Effect 3 1
Extracting is the easiest step! There are 3 different files you’ll want to extract for each texture – the “diff”, “spec”, and “norm” files.
Diff – The actual texture that shows up in the game Spec – Controls how much light reflects off the texture Norm – Controls bumpiness of the texture … a lot of times, you won’t need to edit this file.
Hopmon. Extracting can be done with Texmod or manually. There are already detailed instructions out there that deal with Texmod, so consider my Texmod information a supplement to this tutorial.
Run logging mode with Texmod – your setup should look like this:
In logging mode, use + or – to select the desired texture. Â I set it to log the texture when I hit “enter” but you can set it up to use whatever key you want.
Helpful Hints:
How To Use Texmod Mass Effect 3
Your keyboard needs a numpad! Maybe I’m an idiot, but I kept wondering why it wasn’t working with the + or – keys on my numpad-less keyboard.
Most people save the textures as DDS or TGA – I personally prefer TGA because you don’t need an extra plugin for it to work in Photoshop, and you don’t need to worry about what format of DDS to save it in.
You’ll want to extract the diff and the spec files for sure. Usually, you won’t have to mess with the norm file.
As you scroll through logging mode, you’ll see that the target texture will change colors as you select them. Diff will be bright green, spec will be shiny white, and norm will be black-ish.
If you want to capture the norm file, you’ll notice that Texmod doesn’t capture it in the same way as it does diff and spec files. The texture will still be logged in the TexMod.log file, but it will NOT save a copy of the file to your computer.
How to Extract Textures Manually Using ME3 Explorer
How To Use Texmod Mass Effect 360
This is a little harder if you don’t know what you’re doing. It will probably take some trial and error.
Open up ME3 Explorer and go to Texplorer (Developer Tools > Texplorer).
If it’s the first time you’ve used Texplorer, it will take a while to load all the textures. When it’s done, you’ll have a list like this:
Find the texture you want to extract … this can be hard to find the right folders if you’re not sure what you’re looking for. You’ll want to extract the textures that end in “diff”, “spec”, and “norm”. To make it easier, here is my master list of textures so you don’t mess up.
You can double-click your desired file to preview it, then click it again for the image to go away. Do this to double check that it’s the right file.
Right-click and select Extract to extract the file. You’ll get a pop-up – check the top box (the largest image size) and hit Extract:
Do this for all the files you want to extract (diff, norm, and spec).
Well, that’s it for extracting textures … not too bad, right? Â Now for the next part, editing the texture! Â Read on …
I have tried the MODs ENB, but I prefer to use only application FXAA TOOL. Is very easy to install and customize, providing excellent results. Everything looks much more CLEAN and REAL, even the facial textures.
Important:
Just paste all the files with the executable of the game (… Mass Effect 3/Binaries/Win32.)
DISABLE / ENABLE illumination MOD (fxaa tool) in game with “Pause / Break” Key.
IF THE GAME CRASH AT START: Open Origin, settings, in the game, and then disable “Origin in the game”.
As each PC and its configuration graph is different, I recommend opening the program FXAA_TOOL.exe and edit the parameters, so you will achieve optimal image quality for your PC + Monitor / TV.
For example, to reduce sharpen, use “Post sharpen power” Bar. To modify color saturation, select “ToneMap” and move “Saturation” Bar, then “Save” and open the game for see the results.
To increase the brightness you have 2 options:
In game graphics options you increase the brightness (I use +5 in v1.5).
In fxaa_tool.exe, in the section Tonemap moves the parameters Gamma, Bleach and Fog.
Download Better illumination v1.5
HighRes Structures, Objects and Machinery
Note: To use these textures, you need the software “Texmod”: Download
Instructions for dealing with Origin:
Create a Batch File. * Remember to change the path in the .bat file where you have installed your game.
Put the file “Texmod.exe” in folder “Win32″.
Now run the file “MassEffect3.bat”
Press “Y” and “enter”
Start the game FROM ORIGIN WINDOW (it will open Texmod)
Press a button on the window “MassEffect3.bat”
Now you can use texmod, first select the game .exe file (MassEffect3.exe), then the mods you want to use (.tpf files) and press “Run”.
The game will take a few minutes to start, depending on how many simultaneous MODs you have loaded and the speed of your PC (my time is 9 minutes with all the Mods).